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Interview for roblox corporation
Interview for roblox corporation








interview for roblox corporation interview for roblox corporation

It’s one thing to have everyone on Zoom, but it’s very different to have 2,700 people feel like we’re all in the same place … to walk around and have all of that social stuff. “Say we want to have a Roblox company meeting with 2,700 people. We can pretend we’re in the office together. In 3D simulation we can play hide and seek but we can also get a high school diploma or walk down the aisle. The next wave is 3D simulation communication.

interview for roblox corporation

A lot of the things that people are starting to build on Roblox are very positive things for the world.”īaszucki said: “When we take a step back and we look at the history of technology, we believe it’s much bigger than gaming. He added: “How do we communicate? How do we stay connected? I’m optimistic about the direction we’re going – around civility, safe communication and around learning with your friends. It can also mean you and I hanging out and communicating in a virtual environment and doing some of the things we do in the real world.” It can mean you and I consuming short form videos. “When we say social media, we mean a lot of things,” he said. Speaking on The Verge’s Decoder podcast, he shied away from using the word ‘metaverse’, but he is clearly a believer in digital-social spaces where people gather to enjoy fun activities. Roblox CEO David Baszucki says he has a bullish outlook for digital social spaces – aka metaverses – and expects that non-gaming activities will be key drivers of growth in the near future.










Interview for roblox corporation